Course title in Estonian
Course title in English
approximate amount of contact lessons
autumn - spring
lecturer of 2020/2021 Autumn semester
õppejõud on määramata
lecturer of 2020/2021 Spring semester
lecturer not assigned
To create opportunities for the development of interaction design skills. To support the development of group work and academic writing skills.
Brief description of the course
Introduction to interaction design. Contextual inquiry. Competitive analysis. Personas. Scenario-based design. Involving stakeholders in the participatory design process. Concept maps, site maps and flowcharts. User stories. User interface prototyping: tools and techniques. Creating and testing paper prototypes. Wireframes. High-fidelity prototypes. User interface frameworks. Design patterns and interface guidelines. Usability evaluation methods. Publishing the results of design research.
Independent work is organized as a design project, in which the students work in small groups on developing the conceptual design and prototype for a specific application. Each student will write a report on one phase of the design process.
Learning outcomes in the course
Upon successful completion of the course, the learner:
- chooses appropriate methods for involving stakeholders in the design process;
- critically evaluates existing applications;
- writes personas, scenarios and user stories;
- creates and tests paper prototypes and high-fidelity prototypes;
- presents the results of design research orally and in written format.
Exam grade is based on the outcomes of the design project and on written report.
Preece, J., Rogers, I., & Sharp, H. (2015). Interaction Design: Beyond Human-Computer Interaction. Chichester: John Wiley & Sons Ltd.
Löwgren, J., & Stolterman, E. (2007). Thoughtful Interaction Design: A Design Perspective on Information Technology. Cambridge, MA: The MIT Press.
Cooper, A., Reimann, R., Cronin, D, & Noessel, C. (2014). About Face: The Essentials of Interaction Design. Indianapolis, IN: John Wiley & Sons, Inc.
Brown, D. M. (2010). Communicating Design: Developing Web Site Documentation for Design and Planning. Berkeley, CA: New Riders.
Cohn, M. (2004). User Stories Applied: For Agile Software Development. Boston: Addison-Wesley.
Snyder, C. (2003). Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. San Francisco: Morgan Kaufmann.
Krug, S. (2010). Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems. Berkeley, CA: New Riders.
Ainet pole võimalik läbida ainult asenduskirjanduse alusel.