Psychological Aspects of Game Design
Course code
old course code
Course title in Estonian
Mängu kavandamise psühholoogilised aspektid
Course title in English
Psychological Aspects of Game Design
ECTS credits
Assessment form
lecturer of 2021/2022 Spring semester
Triinu Jesmin (language of instruction:English)
lecturer of 2022/2023 Autumn semester
lecturer not assigned
Course aims
To provide a systematic overview of basic psychology that are relevant for game designers. Topics include basic-, developmental and educational psychology.
Brief description of the course
This course offers basic knowledge about human psychology with the emphasis on development, learning and teaching. Topics include cognitive processes and motivational-emotional processes development, interrelations, regulations and specialities in the context of developmental environment.
Learning outcomes in the course
Upon completing the course the student:
- has the knowledge of basic psychology: cognitive and emotional development, emotional regulation, social psychology. educational special needs;
- is able to apply these knowledge in the process of developing games.
Triinu Jesmin