Course title in Estonian
Tunnetus ja emotsioon digitaalses meedias
Course title in English
Cognition and Emotion of Digital Media
Assessment form
Examination
lecturer of 2024/2025 Autumn semester
Not opened for teaching. Click the study programme link below to see the nominal division schedule.
lecturer of 2024/2025 Spring semester
Not opened for teaching. Click the study programme link below to see the nominal division schedule.
Course aims
The course aims at introducing basic themes of human cognitive and emotional processes. Using this knowledge, students will critically analyze and shape multimodal experiences delivered by media and digital games trough assignments.
Brief description of the course
Topics to be covered in the course include (but not limited to):
- Spatial cognition
- Semantic cognition
- Memory
- Emotion theories
- Basic emotions, complex emotions, pain
- Neurophysiological basis of emotional processing
- Emotions elicitation
- Prosocial behavior, compassion and empathy
- Emotion - perception - cognition influences
- Dual process theory; Nudging strategies
Learning outcomes in the course
Upon completing the course the student:
- is aware of the main principles of human cognition and emotion;
- is able to apply this knowledge in critical analysis of existing media content including digital games;
- is able to apply this knowledge in design/creation of media content including digital games.
The course is a prerequisite
Additional information
This course is delivered face-to-face. Activities are organized in bi-weekly modules, each focusing on specific topics.
In order to successfully conclude this course, students are required to individually:
• Take part in all face-to-face and activities;
• Actively engage and deliver the results of 3 individual assignments; and
• Actively engage and deliver the results of 1 group assignment.
Study programmes containing that course