Course title in Estonian
Liikuva graafika kujundus
Course title in English
Motion Graphic Design
Assessment form
Examination
lecturer of 2021/2022 Spring semester
lecturer not assigned
lecturer of 2022/2023 Autumn semester
lecturer not assigned
Course aims
- Learn new skills and gather practical experiences for creating different types of characters, game world, movements and soundscapes.
- Collect inspiration for new visual and technical design of game graphic and style.
- Gather experiences about amount of work and time for calculate resources for possible future digital games.
Brief description of the course
Course covers:
basics of graphic design
creating a game world
game world in soundscapes
creating graphic imagery and digital animation (eg. Adobe Illustrator, Adobe After Effects)
Learning outcomes in the course
Upon completing the course the student:
- has developed new styles and aesthetic of game graphic and techniques;
- can choose appropriate and best technique and movement for graphical design of the game;
- has ability to explain your visual and technical expectations for your future crew.
Teacher
Katrin Sigijane, Laura Roomets
Study programmes containing that course