Course title in Estonian
Õpimängude sisu adaptatsiooni mõjutegurid
Course title in English
Learning Games Content Adaptation Parameters
approximate amount of contact lessons
lecturer of 2019/2020 Autumn semester
õppejõud on määramata
lecturer of 2019/2020 Spring semester
lecturer not assigned
To provide a systematic overview of perceptual, cognitive and emotional development, their relations and individual differences in the context of environment.
Brief description of the course
Following topics will be addressed from the developmental perspective:
- executive functions,
- conceptual change,
- emotions and their regulation,
- users with special needs (perception, cognition, and emotional states).
Reading course materials, practical assignments, final project and evaluation of other students works.
Learning outcomes in the course
After successfully completing the course students will be :
- Aware of the cognitive development, emotional development, emotion regulation;
- Able to apply this knowledge in design/creation of media content including digital games (e.g. content adaptation).
The evaluation will be based on the assignments done and the feed-back provided to other students. There will be 3 small assignments concerning analyses of the existing media or digital games from the perspective of the topics described in course. The final project will be to design a new media or game experience demonstrating understanding of the course material.
Small analyses of the assignment (x3):
- Assignment done: 12%
- Presentation: 5%
- Feedback provided: 3%
Final Project: 40%
- Final Project done: 24%
- Presentation: 10%
- Feedback provided: 6%
There will be a mix of recent book chapters, conference papers and journal articles.
There will be a mix of recent book chapters, conference papers and journal articles. Please note that it is not possible to pass the course only on the base of replacement literature.