Course title in Estonian
Course title in English
Designing Learning Technologies
approximate amount of contact lessons
lecturer of 2019/2020 Spring semester
õppejõud on määramata
lecturer of 2020/2021 Autumn semester
lecturer not assigned
To create opportunities for the development of interaction design skills in the context of technology-enhanced learning. To support the development of group work and academic writing skills.
Brief description of the course
Introduction to interaction design. Contextual inquiry. Competitive analysis. Learning technology standardization. Personas. Scenario-based design. Involving stakeholders in the participatory design process. Concept mapping. Information architecture. User stories. User interface prototyping: tools and techniques. Creating and testing paper prototypes. Wireframes. Design patterns. High-fidelity prototyping. Usability evaluation methods. Publishing the results of design research.
Independent work is organized as a design project, in which the students work in small groups on developing the conceptual design and prototype for a specific technology-enhanced learning application. The results of the design process are presented as a short paper co-authored by the group members.
Learning outcomes in the course
Upon completion of the course, the learner:
- chooses appropriate methods for involving stakeholders in the design process;
- critically evaluates existing technology-enhanced learning applications;
- writes personas and scenarios;
- creates and tests paper prototypes and wireframes;
- presents the results of design research orally and in written format.
Exam grade is based on the outcomes of the design project and on short paper.
Põldoja, H. (2017). Õpitehnoloogiate disain. Loetud aadressil https://ifi7300.wordpress.com
Duval, E. (2004). Learning Technology Standardization: Making Sense of it All. ComSIS, 1(1), 33–43. http://doi.org/10.2298/CSIS0401033D
Derntl, M. (2014). Basics of research paper writing and publishing. International Journal of Technology Enhanced Learning, 6(2), 105–123. http://doi.org/10.1504/IJTEL.2014.066856
Eksamile pääsemiseks tuleb esitleda disainiprojekti tulemusi viimases kontakttunnis ning esitada lühiartikkel määratud tähtajaks.
Preece, J., Rogers, I., & Sharp, H. (2015). Interaction Design: Beyond Human-Computer Interaction. Chichester: John Wiley & Sons Ltd.
Löwgren, J., & Stolterman, E. (2007). Thoughtful Interaction Design: A Design Perspective on Information Technology. Cambridge, MA: The MIT Press.
Cooper, A., Reimann, R., Cronin, D, & Noessel, C. (2014). About Face: The Essentials of Interaction Design. Indianapolis, IN: John Wiley & Sons, Inc.
Brown, D. M. (2010). Communicating Design: Developing Web Site Documentation for Design and Planning. Berkeley, CA: New Riders.
Cohn, M. (2004). User Stories Applied: For Agile Software Development. Boston: Addison-Wesley.
Snyder, C. (2003). Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. San Francisco: Morgan Kaufmann.
Krug, S. (2010). Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems. Berkeley, CA: New Riders.