Study programme code
DTGDM.DT
Head of the Study Programme
Peadar Charles Callaghan
School / college
DT - School of Digital Technologies
Study programme title in Est.
Õpimängude disain
study programme title in Engl.
Learning Game Design
Language of instruction
English
Study level
Master's studies
Study domain
Information and Communication Technologies
Study programme group
Informatics and information technology
Study programme subgroup
Computer use
Nominal study period (in semesters)
4
Degrees conferred
tehnikateaduse magister
Study programme aims and objectives
Graduates will master the knowledge and skills necessary to research, show more...
design, and develop learning games, and implement and evaluate game-based learning experiences in diverse educational and professional contexts, while applying evidence-based approaches and collaborating effectively in interdisciplinary and intercultural teams.
Learning outcomes of the study programme
- critically evaluates academic literature, formulates interdisciplinary research problems and questions, show more...
conducts ethically sound empirical research using appropriate methods, and constructs evidence-based arguments to evaluate and justify the impact of learning game solutions
- applies frameworks and taxonomies to solve complex interdisciplinary learning design problems, in situations with limited information, develops appropriate games for diverse learning contexts, and critically evaluates their educational effectiveness
- analyses requirements and practical constraints of complex learning game projects, applies discipline-specific skills to create game concepts, and strategically selects and justifies appropriate technical frameworks and tools to ensure project sustainability
- critically analyses and evaluates central concepts and theories in game-based learning, game design, and game studies, and examines emerging trends in learning and serious games in relation to broader societal processes
- develops and iteratively refines learning game prototypes through collaborative playtesting and evidence-based evaluation, integrates feedback to address design challenges sustainably, and demonstrates initiative, creativity, responsibility, and the ability to lead and coordinate intercultural and interdisciplinary project teams
- critically assesses their own and others' learning and professional development needs, plans and evaluates appropriate development activities, and supports others' learning through teaching, mentoring, and constructive feedback
Graduation requirements
In order to graduate, the student shall complete the study programme in the given volume, show more...
which includes passing all compulsory courses and compiling and defending the master's thesis.
International students matriculated since academic year 2020/2021 must receive a positive result for course EKY6109.HT in order to fulfill the graduation requirements. The international student is a student without Estonian citizenship, long-term residence permit or permanent right of residence.
Study programme version structure:
Module type
total ECTS credits
University-Wide Courses
6.0